
Dev_Direct • Xbox’s New Digital Format?
My thoughts on the Developer Direct, presented by Xbox and Bethesda from 1.25.23 Continue reading Dev_Direct • Xbox’s New Digital Format?
My thoughts on the Developer Direct, presented by Xbox and Bethesda from 1.25.23 Continue reading Dev_Direct • Xbox’s New Digital Format?
An open letter to Poncle, the developer of Vampire Survivors Continue reading A Letter to Poncle (Vampire Survivors)
My thoughts after playing Mini Motorways on three different platforms (PC/Mac, iOS & Nintendo Switch) Continue reading Mini Motorways • Three Ways
The 14th episode of the myVGBC Podcast featuring special guest, Patrick Ewing (Neo Cab) Continue reading myVGBC Podcast • Ep 14 • Patrick Ewing (Neo Cab)
The latest episode of the myVGBC Podcast (Episode 11 with Casey Lucas-Quaid from Dinosaur Polo Club). Along with a some thoughts on Mini Motorways Continue reading myVGBC Podcast • Ep 11 • Casey Lucas-Quaid (Mini Motorways)
My recent interview with Cold Hill game developer and publisher Marek Drábek. Continue reading Cold Hill Interview – Marek Drábek
The third episode of the myVGBC Podcast with Dimitar Tsaprev, Creative Director on LifeSlide (Dreamteck Studio). E3 2021 Continue reading myVGBC Podcast: Episode 3: Dimitar Tsaprev (E3 2021)
An interview with Jorge Garcia (Director, Coder, Game Designer, Sound Designer, Writer, PR) from Mecha Studios creators of Neon City Riders. Continue reading myVGBC Podcast: Episode 2 Jorge Garcia
Interview with WayForward game director, director of BizDev and Publising, Adam Tierney. Continue reading Adam Tierney (WayForward) Interview
A short interview with game developer Tim Beaudet, talking about his history with games and his new game EGGcelerate! Continue reading Tim Beaudet’s EGGcelerate! (1 of 2): The Interview