EA FC 26 • RUSH | My Favorite Mode
I’ve been playing EA Sports FC 26 for a couple of weeks now, and I found a new favorite game mode. Continue reading EA FC 26 • RUSH | My Favorite Mode
I’ve been playing EA Sports FC 26 for a couple of weeks now, and I found a new favorite game mode. Continue reading EA FC 26 • RUSH | My Favorite Mode
I used to be a DAY ONE gamer, things have changed. Sometimes I’m not in the mood for a certain game yet, even if I was waiting for it. Continue reading Not Ready for Sequels …and that’s OK
Two big games (from my past) have returned over a decade later, skate (skateboarding) and Undisputed (boxing — formerly obsessed with Fight Night) Continue reading 2009 Called… They Want Their Games Back
Thoughts on Date Everything! and what this project means in our current gaming landscape. Continue reading Date Everything! & the Sassy Chaps
The team at Sloclap has done something very special with Rematch. First off, they have pivoted to create something completely different and unique after their two previous games, Absolver and Sifu — which both focused on martial arts. Still, I can feel the DNA of those previous titles within this online arcade soccer game. Rematch’s big accomplishment — other than being a super fun and … Continue reading Rematch | Kickoff
What makes a Star Wars Story? Is it the Jedi vs the Sith, The Force, Resistance vs the Empire? My early thoughts on Star Wars Outlaws Continue reading Star Wars Outlaws | What Makes a Star Wars Story?
An open letter to Poncle, the developer of Vampire Survivors Continue reading A Letter to Poncle (Vampire Survivors)
Some thoughts and takeaways from the Splatoon 3 World Premiere Splatfest Weekend (Rock, Paper, Scissors) Continue reading Do we need a Splatoon 3 yet?
The differences between Nintendo Switch and PlayStation/PC updates Continue reading Game Updates: Too Many vs Not Enough?
You might think this is an article of the celebration of “death” in games, but it’s actually about me dying all the time and taking forever to beat games. Continue reading Too Much Death… in games